Sunday, December 9, 2012

Video Games- Good or Bad? | Geekword

(uhaweb.hartford.edu)

There is no thought of computing without gaming. Elders and youngsters?both like video games. These games have a world of their own. The player is substituted with an avatar in the virtual world of gaming where he moves around whatever way he wills. Unknowingly one gets to do everything that one cannot get done in the real world. Computer and video games have long been cherished for the property of learning and enhancing?analytic?ability of the human mind. It is for this very reason that games are incorporated as a compulsory element of knowledge being imparted in educational institutions today.

The gaming arena began in the 1950s with the advent of the very first computer game which was part of a PhD student?s thesis. This game was the computerized version of the conventional Tic Tac Toe game. From that time?onward?there was no looking back for computer games. The state today is that video games have become an addictive phenomenon due to their interactive visualizations. Numerous benefits are associated with video games but they have several disadvantages as well. An concerning fact is that there is an alarming tendency ?of youngsters to adapt to certain unethical situations being portrayed excessively in the virtual gaming worlds. Violence has become a norm in the video games nowadays. Extremely brutal actions and use of ammunition at freewill are a norm in video games nowadays. Playing hours and hours of video games demolish the sense of these actions being impermissible in the minds of youngsters. As a result they believe that using?ammunition?in real world is also not an issue.It is because of this tendency in the youngsters of today that there have been shooting incidents at universities in the recent past.

There is a strong need to diminish the influence of bloodshed and violence in video games so that the entire society could benefit as a whole.

About the author

H. Siddiqui is an technology enthusiast, writer, computer science professional and an academician. The writer has a passion for research and writing in various fields of life and beyond. H. Siddiqui has been writing on various domains for the past 15 years. The major interests are Smartphones, Smartphones App Development, Evolution in Technology and the impacts of technology on businesses and society.

Source: http://www.geekword.net/video-games-good-or-bad/

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